The cards are ranked (from high to low) Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2, Ace. (Ace can be high or low, but is usually high). There are four suits (spades, hearts, diamonds and clubs); however, no suit is higher than another. All poker hands contain five cards, the highest hand wins. The strongest possible High Card Hand is an Ace high, followed by a King high, a Queen high, a Jack high, and a 10 high etc. If several players have the same High Card Hand, then kickers come into play. Kickers are the additional cards that can determine a poker hand’s strength. Ranking High Card Poker. High Card Alternate Term: High-Card High Card. A hand whose ranking is determined solely on the basis of the greatest card value held because it does not contain a pair, two pair, three of a kind, a straight, a flush, a full house, four of a kind, or a straight flush; in the hierarchy of hand values, the hand ranking immediately below a pair.
Below is the complete guide for determining how to rank various poker hands. This article covers all poker hands, from hands in standard games of poker, to lowball, to playing with a variety of wild cards. Scroll to the end to find an in-depth ranking of suits for several countries, including many European countries and North American continental standards.
Standard Poker Rankings
A standard deck of cards has 52 in a pack. Individually cards rank, high to low:
Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2
- A high card is the very least you can have in the game of poker. If you have no pair, three of a kind, straight, flush, full house, etc., then the highest card in your hand is considered to be decisive. The hand above, in which the best card is a king and there is no other combination of poker hand, is known as “king-high”.
- The High Card Conundrum is a decision you'll face frequently. Learning to hold the low pair rather than a high card is one of the key plays every video poker player must learn. Video Poker Tips.
In standard poker (in North America) there is no suit ranking. A poker hand has 5 cards total. Higher ranked hands beat lower ones, and within the same kind of hand higher value cards beat lower value cards.
#1 Straight Flush
In games without wild cards, this is the highest ranking hand. It consists of five cards in sequence of the same suit. When comparing flushes, the hand with the highest value high card wins. Example: 5-6-7-8-9, all spades, is a straight flush. A-K-Q-J-10 is the highest ranking straight flush and is called a Royal Flush. Flushes are not permitted to turn the corner, for example, 3-2-A-K-Q is not a straight flush.
#2 Four of a Kind (Quads)
A four of a kind is four cards of equal rank, for example, four jacks. The kicker, the fifth card, may be any other card. When comparing two four of a kinds, the highest value set wins. For example, 5-5-5-5-J is beat by 10-10-10-10-2. If two players happen to have a four of a kind of equal value, the player with the highest ranking kicker wins.
#3 Full House (Boat)
A full house consists of 3 cards of one rank and 2 cards of another. The three cards value determines rank within Full Houses, the player with the highest rank 3 cards wins. If the three cards are equal rank the pairs decide. Example: Q-Q-Q-3-3 beats 10-10-10-A-A BUT 10-10-10-A-A would beat 10-10-10-J-J.
#4 Flush
Any five cards of the same suit. The highest card in a flush determines its rank between other flushes. If those are equal, continue comparing the next highest cards until a winner can be determined.
#5 Straight
Five cards in sequence from different suits. The hand with the highest ranking top card wins within straights. Ace can either be a high card or low card, but not both. The wheel, or the lowest straight, is 5-4-3-2-A, where the top card is five.
#6 Three of a Kind (Triplets/Trips)
A three of a kind is three card of equal rank and two other cards (not of equal rank). The three of a kind with the highest rank wins, in the event they are equal, the high card of the two remaining cards determines the winner.
#7 Two Pairs
A pair is two cards that are equal in rank. A hand with two pairs consists of two separate pairs of different ranks. For example, K-K-3-3-6, where 6 is the odd card. The hand with the highest pair wins if there are multiple two pairs regardless of the other cards in hand. To demonstrate, K-K-5-5-2 beats Q-Q-10-10-9 because K > Q, despite 10 > 5.
#8 Pair
A hand with a single pair has two cards of equal rank and three other cards of any rank (as long as none are the same.) When comparing pairs, the one with highest value cards wins. If they are equal, compare the highest value oddball cards, if those are equal continue comparing until a win can be determined. An example hand would be: 10-10-6-3-2
#9 High Card (Nothing/No Pair)
If your hand does not conform to any of the criterion mentioned above, does not form any sort of sequence, and are at least two different suits, this hand is called high card. The highest value card, when comparing these hands, determines the winning hand.
Low Poker Hand Ranking
In Lowball or high-low games, or other poker games which lowest ranking hand wins, they are ranked accordingly.
A low hand with no combination is named by it’s highest ranking card. For example, a hand with 10-6-5-3-2 is described as “10-down” or “10-low.”
Ace to Five
The most common system for ranking low hands. Aces are always low card and straights and flushes do not count. Under Ace-to-5, 5-4-3-2-A is the best hand. As with standard poker, hands compared by the high card. So, 6-4-3-2-A beats 6-5-3-2-A AND beats 7-4-3-2-A. This is because 4 < 5 and 6 < 7.
The best hand with a pair is A-A-4-3-2, this is often referred to as California Lowball. In high-low games of poker, there is often a conditioned employed called “eight or better” which qualifies players to win part of the pot. Their hand must have an 8 or lower to be considered. The worst hand under this condition would be 8-7-6-5-4.
Duece to Seven
The hands under this system rank almost the same as in standard poker. It includes straights and flushes, lowest hand wins. However, this system always considers aces as high cards (A-2-3-4-5 is not a straight.) Under this system, the best hand is 7-5-4-3-2 (in mixed suits), a reference to its namesake. As always, highest card is compared first. In duece-to-7, the best hand with a pair is 2-2-5-4-3, although is beat by A-K-Q-J-9, the worst hand with high cards. This is sometimes referred to as “Kansas City Lowball.”
Ace to Six
This is the system often used in home poker games, straights and flushes count, and aces are low cards. Under Ace-to-6, 5-4-3-2-A is a bad hand because it is a straight. The best low hand is 6-4-3-2-A. Since aces are low, A-K-Q-J-10 is not a straight and is considered king-down (or king-low). Ace is low card so K-Q-J-10-A is lower than K-Q-J-10-2. A pair of aces also beats a pair of twos.
In games with more than five cards, players can choose to not use their highest value cards in order to assemble the lowest hand possible.
Hand Rankings with Wild Cards
Wild cards may be used to substitute any card a player may need to make a particular hand. Jokers are often used as wild cards and are added to the deck (making the game played with 54 as opposed to 52 cards). If players choose to stick with a standard deck, 1+ cards may be determined at the start as wild cards. For example, all the twos in the deck (deuces wild) or the “one-eyed jacks” (the jacks of hearts and spades).
Wild cards can be used to:
- substitute any card not in a player’s hand OR
- make a special “five of a kind”
Five of a Kind
Five of a Kind is the highest hand of all and beats a Royal Flush. When comparing five of a kinds, the highest value five cards win. Aces are the highest card of all.
The Bug
Some poker games, most notably five card draw, are played with the bug. The bug is an added joker which functions as a limited wild card. It may only be used as an ace or a card needed to complete a straight or a flush. Under this system, the highest hand is a five of a kind of aces, but no other five of a kind is legal. In a hand, with any other four of a kind the joker counts as an ace kicker.
Wild Cards – Low Poker
During a low poker game, the wild card is a “fitter,” a card used to complete a hand which is of lowest value in the low hand ranking system used. In standard poker, 6-5-3-2-joker would be considered 6-6-5-3-2. In ace-to-five, the wild card would be an ace, and deuce-to-seven the wild card would be a 7.
Lowest Card Wild
Home poker games may play with player’s lowest, or lowest concealed card, as a wild card. This applies to the card of lowest value during the showdown. Aces are considered high and two low under this variant.
Double Ace Flush
This variant allows the wild card to be ANY card, including one already held by a player. This allows for the opportunity to have a double ace flush.
Natural Hand v. Wild Hand
There is a house rule which says a “natural hand” beats a hand that is equal to it with wild cards. Hands with more wild cards may be considered “more wild” and therefore beat by a less wild hand with only one wild card. This rule must be agreed upon before the deal begins.
Incomplete Hands
If you are comparing hands in a variant of poker which there are less than five cards, there are no straights, flushes, or full houses. There is only four of a kind, three of a kind, pairs (2 pairs and single pairs), and high card. If the hand has an even number of cards there may not be a kicker.
Examples of scoring incomplete hands:
10-10-K beats 10-10-6-2 because K > 6. However, 10-10-6 is beat by 10-10-6-2 because of the fourth card. Also, a 10 alone will beat 9-6. But, 9-6 beats 9-5-3, and that beats 9-5, which beats 9.
Ranking Suits
In standard poker, suits are NOT ranked. If there are equal hands the pot is split. However, depending on the variant of poker, there are situations when cards must be ranked by suits. For example:
- Drawing cards to pick player’s seats
- Determining the first better in stud poker
- In the event an uneven pot is to be split, determining who gets the odd chip.
Typically in North America (or for English speakers), suits are ranked in reverse alphabetical order.
- Spades (highest suit), Hearts, Diamonds, Clubs (lowest suit)
Suits are ranked differently in other countries/ parts of the world:
- Spades (high suit), Diamonds, Clubs, Hearts (low suit)
- Hearts (high suit), Spades, Diamonds, Clubs (low suit) – Greece and Turkey
- Hearts (high suit), Diamonds, Spades, Clubs (low suit) – Austria and Sweden
- Hearts (high suit), Diamonds, Clubs, Spades (low suit) – Italy
- Diamonds (high suit), Spades, Hearts, Clubs (low suit) – Brazil
- Clubs (high suit), Spades, Hearts, Diamonds (low suit) – Germany
REFERENCES:
http://www.cardplayer.com/rules-of-poker/hand-rankings
https://www.pagat.com/poker/rules/ranking.html
https://www.partypoker.com/how-to-play/hand-rankings.html
Introduction
High Card Flush made its debut at Harrah's Laughlin in summer 2011. In February 2013 it found another placement at the M in Las Vegas. After that slow beginning the game caught on and today has lots of placements.
The game follows a fold or raise structure, like Caribbean Stud Poker and Three Card Poker. Where it differs is in the hand ranking, which is all about making the highest possible flush out of seven cards.
Rules
- High Card Flush is played with a standard 52-card deck of playing cards.
- To begin play, each player makes the mandatory Ante wager, and if desired, the optional Bonus wager.
- The player and dealer each receive seven cards face down.
- Hands are evaluated in the following fashion:
- The first ranking criteria is the greatest number of cards in any one suit. This is referred to as the 'maximum flush.' For instance, any hand with a maximum four-card flush beats any hand with a maximum three-card flush, but loses to any hand with a maximum five-card flush.
- The second ranking criteria is the standard poker-rankings for flushes; that is, a hand with a maximum four-card flush of K-Q-J-T would beat a hand with a maximum four-card flush of K-Q-J-9, but lose to a hand with a maximum four-card flush of A-4-3-2.
- Each player then decides upon one of the following options:
- Fold, and surrender the Ante.
- Raise, placing a second bet equal to at least the Ante. The maximum amount of the Raise wager depends on the rank of the player?s hand:
- With a two-, three- or four-card flush, the maximum Raise wager is equal to the Ante wager.
- With a five-card flush, the maximum Raise wager is double the Ante wager.
- With a six- or seven-card flush, the maximum Raise wager is triple the Ante wager.
- Once all players have decided, the dealer turns over his seven cards and evaluates his hand in a similar fashion as described above.
- If the dealer does not have at least a three-card flush, nine-high, all remaining players have their Antes paid, and the Raise bets are pushed.
- If the dealer has at least a three-card flush, nine-high, his hand is compared to each other player:
- All players with a higher-ranking hand win, and have their Ante and Raise wagers paid at even money.
- All players with a lower-ranking hand lose, and have their Ante and Raise wagers collected.
- Players with the exact same ranking hand as the dealer push both their Ante and Raise wagers.
- Finally, any player who made the Bonus wager has his hand evaluated against the Bonus paytable, and the Bonus wager is either paid or collected as necessary.
Mousseau Strategy
Charles Mousseau determined that without regard to cards not part of the highest flush, a close to perfect strategy is to raise on T-8-6 or higher. The player should always make the largest allowed Raise bet. This strategy has a house edge of 0.06% higher than optimal strategy.
That means to raise any four-card or higher flush, and any three-card flush of rank T-8-6 or greater. For example, you would raise J-3-2, but fold T-7-5.
The following table shows the probability and return for each possible event under the Mousseau strategy. The lower right cell shows a house edge of 2.71%.
Mousseau Strategy Return Table
Event | Pays | Probability | Return |
---|---|---|---|
Player raises 3x, dealer qualifies, player wins | 4 | 0.001604 | 0.006416 |
Player raises 2x, dealer qualifies, player wins | 3 | 0.021374 | 0.064121 |
Player raises 1x, dealer qualifies, player wins | 2 | 0.258352 | 0.516703 |
Player raises 1x, dealer does not qualify | 1 | 0.160076 | 0.160076 |
Player raises 2x, dealer does not qualify | 1 | 0.006590 | 0.006590 |
Player raises 3x, dealer does not qualify | 1 | 0.000444 | 0.000444 |
Player raises 1x, dealer qualifies, player pushes | 0 | 0.000839 | 0.000000 |
Player raises 2x, dealer qualifies, player pushes | 0 | 0.000001 | 0.000000 |
Player raises 3x, dealer qualifies, player pushes | 0 | 0.000000 | 0.000000 |
Player folds | -1 | 0.320589 | -0.320589 |
Player raises 1x, dealer qualifies, player loses | -2 | 0.229568 | -0.459136 |
Player raises 2x, dealer qualifies, player loses | -3 | 0.000559 | -0.001678 |
Player raises 3x, dealer qualifies, player loses | -4 | 0.000003 | -0.000013 |
Totals | 1.000000 | -0.027065 |
Under the Mousseau strategy, the average final wager is 1.712 units. Thus, the element of risk is 2.706%/1.712 = 1.581%.
High Card Flush Advanced Strategy
Wizard of Odds contributor Gordon Michaels has published a High Card Flush Advanced Strategy. His strategy considers the suit distribution of the penalty cards with T-3-2 to T-9-8. The bottom line is a house edge of 2.6855%. Please click the link for the specifics.
Optimal Strategy
An optimal strategy has yet to be put in writing. However, we can narrow it down, as follows.
- Make maximum raise bet with J-9-6 or higher.
- Fold 9-7-4 or lower.
- You're on your own with 9-7-5 to J-9-5.
The following table shows that under the unknown optimal strategy the house edge is 2.64%.
Optimal Strategy Return Table
Event | Pays | Probability | Return |
---|---|---|---|
Player raises 3x, dealer qualifies, player wins | 4 | 0.001618 | 0.006473 |
Player raises 2x, dealer qualifies, player wins | 3 | 0.021472 | 0.064417 |
Player raises 1x, dealer qualifies, player wins | 2 | 0.258181 | 0.516361 |
Player raises 1x, dealer does not qualify | 1 | 0.160038 | 0.160038 |
Player raises 2x, dealer does not qualify | 1 | 0.006617 | 0.006617 |
Player raises 3x, dealer does not qualify | 1 | 0.000448 | 0.000448 |
Player raises 1x, dealer qualifies, player pushes | 0 | 0.000840 | 0.000000 |
Player raises 2x, dealer qualifies, player pushes | 0 | 0.000001 | 0.000000 |
Player raises 3x, dealer qualifies, player pushes | 0 | 0.000000 | 0.000000 |
Player folds | -1 | 0.321365 | -0.321365 |
Player raises 1x, dealer qualifies, player loses | -2 | 0.228857 | -0.457715 |
Player raises 2x, dealer qualifies, player loses | -3 | 0.000560 | -0.001679 |
Player raises 3x, dealer qualifies, player loses | -4 | 0.000003 | -0.000013 |
Totals | 1.000000 | -0.026418 |
Under the Mousseau strategy, the average final wager is 1.711 units. Thus, the element of risk is 2.642%/1.711 = 1.544%.
Miscellaneous statistics:
- All told, when the player plays optimally, the player will raise 67.86% of the time.
- The dealer will have a qualifying hand 75.36% of the time.
- The player and dealer will tie 0.08% of the time.
- The standard deviation is 1.63.
Flush Bet
I have heard of two pay tables for the Flush bet. The following three tables show the details.
Pay Table 1
Cards | Pays | Probability | Return | |
---|---|---|---|---|
7 | 300 | 6,864 | 0.000051 | 0.015392 |
6 | 100 | 267,696 | 0.002001 | 0.200095 |
5 | 10 | 3,814,668 | 0.028514 | 0.285135 |
4 | 1 | 26,137,540 | 0.195370 | 0.195370 |
3 or less | -1 | 103,557,792 | 0.774064 | -0.774064 |
Total | 133,784,560 | 1.000000 | -0.078072 |
Pay Table 2
Cards | Pays | Combinations | Probability | Return |
---|---|---|---|---|
7 | 300 | 6,864 | 0.000051 | 0.015392 |
6 | 75 | 267,696 | 0.002001 | 0.150071 |
5 | 5 | 3,814,668 | 0.028514 | 0.142568 |
4 | 2 | 26,137,540 | 0.195370 | 0.390741 |
3 or less | -1 | 103,557,792 | 0.774064 | -0.774064 |
Total | 133,784,560 | 1.000000 | -0.075292 |
High Card Poker Nj Lottery
Straight Flush Bet
The Straight Flush side bet pays according to the longest straight flush the player can make. I observed it only at the Planet Hollywood. The lower right cell shows a house edge of 13.11%.
Straight Flush Side Wager
Cards | Pays | Combinations | Probability | Return |
---|---|---|---|---|
7 | 8000 | 32 | 0.000000 | 0.001914 |
6 | 1000 | 1,592 | 0.000012 | 0.011900 |
5 | 100 | 39,960 | 0.000299 | 0.029869 |
4 | 60 | 676,196 | 0.005054 | 0.303262 |
3 | 7 | 8,642,932 | 0.064603 | 0.452224 |
2 or less | -1 | 124,423,848 | 0.930031 | -0.930031 |
Total | 133,784,560 | 1.000000 | -0.130864 |
Internal Links
Acknowledgements
- Thanks for Charles Mousseau for providing the math for this game, except on the Straight Flush side bet. Charles' web site is tgscience.com.
- Gordon Michaels for his High Card Flush Advanced Strategy.